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Programming 3D Applications with HTML5 and WebGL / Tony Parisi / Oreilly (2014)
Título : Programming 3D Applications with HTML5 and WebGL : 3D Animation and Visualization for Web Pages Tipo de documento: texto impreso Autores: Tony Parisi, Autor Mención de edición: 1a ed. Editorial: Oreilly Fecha de publicación: 2014 Número de páginas: xv, 384 p. Il.: ils. Dimensiones: 24 cm. ISBN/ISSN/DL: 978-1-4493-6296-6 Nota general: Resources, index. Idioma : Español (spa) Nota de contenido: Introductions -- WebGL: Real-Tiem 3D Rendering -- Tree.js-A javaScript 3D Engine -- Graphics and Rendering in Tree.js -- 3D animation -- Advanced Page Effects -- Canvas: Universal 2D Drawing -- Application Deverlopments Techniques: The 3D Content Pipeline -- 3D Engines and Frameworks -- Deverloping a Simple 3D Application -- Deverloping 3D Environment -- Deverloping Mobile 3D Applications. Link: https://biblioteca.unap.edu.pe/opac_css/index.php?lvl=notice_display&id=98474 Programming 3D Applications with HTML5 and WebGL : 3D Animation and Visualization for Web Pages [texto impreso] / Tony Parisi, Autor . - 1a ed. . - Oreilly, 2014 . - xv, 384 p. : ils. ; 24 cm.
ISBN : 978-1-4493-6296-6
Resources, index.
Idioma : Español (spa)
Nota de contenido: Introductions -- WebGL: Real-Tiem 3D Rendering -- Tree.js-A javaScript 3D Engine -- Graphics and Rendering in Tree.js -- 3D animation -- Advanced Page Effects -- Canvas: Universal 2D Drawing -- Application Deverlopments Techniques: The 3D Content Pipeline -- 3D Engines and Frameworks -- Deverloping a Simple 3D Application -- Deverloping 3D Environment -- Deverloping Mobile 3D Applications. Link: https://biblioteca.unap.edu.pe/opac_css/index.php?lvl=notice_display&id=98474
Programming 3D Applications with HTML5 and WebGL
Parisi, Tony - [S.l.] : Oreilly - 2014
Resources, index.
Introductions -- WebGL: Real-Tiem 3D Rendering -- Tree.js-A javaScript 3D Engine -- Graphics and Rendering in Tree.js -- 3D animation -- Advanced Page Effects -- Canvas: Universal 2D Drawing -- Application Deverlopments Techniques: The 3D Content Pipeline -- 3D Engines and Frameworks -- Deverloping a Simple 3D Application -- Deverloping 3D Environment -- Deverloping Mobile 3D Applications.
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