Título : |
Computer graphics through openGL : from theory to experiments |
Tipo de documento: |
texto impreso |
Autores: |
Sumanta Guha, Autor |
Mención de edición: |
Segunda edición |
Editorial: |
Boca Raton : CRC Press |
Fecha de publicación: |
2015 |
Número de páginas: |
xxxi, 919 páginas |
Il.: |
ilustraciones, diagramas, tablas |
Dimensiones: |
25 cm |
ISBN/ISSN/DL: |
978-1-4822-5839-4 |
Nota general: |
Incluye referencias bibliográficas |
Idioma : |
Inglés (eng) |
Nota de contenido: |
Hello world -- An invitation to computer graphics -- On to opengl and 3d computer graphics -- Tricks of the trade -- An opengl toolbox -- Movers and shapers -- Transformation, animation and viewing -- Inside animation: the theory of transformations -- Advanced animation techniques -- Geometry for the home office -- Convexity and interpolation -- Triangulation -- Orientation -- Making things up -- Modeling in 3d space -- Lights, camera, equation -- Color and light -- Textures -- Special visual techniques -- Pixels, pixels, everywhere -- Raster algorithms -- Anatomy of curves and surfaces -- Bézier -- B-Spline -- Hermite -- Well projected -- Applications of projective spaces -- The time is pipe -- Fixed-functionality pipelines -- Rendering pipe dreams -- Opengl 4.3, shaders and the programmable pipeline: liftoff -- OpenGL 4.3, Shaders and the Programmable Pipeline: Escape Velocity. |
Link: |
https://biblioteca.unap.edu.pe/opac_css/index.php?lvl=notice_display&id=106212 |
Computer graphics through openGL : from theory to experiments [texto impreso] / Sumanta Guha, Autor . - Segunda edición . - Boca Raton : CRC Press, 2015 . - xxxi, 919 páginas : ilustraciones, diagramas, tablas ; 25 cm. ISBN : 978-1-4822-5839-4 Incluye referencias bibliográficas Idioma : Inglés ( eng)
Nota de contenido: |
Hello world -- An invitation to computer graphics -- On to opengl and 3d computer graphics -- Tricks of the trade -- An opengl toolbox -- Movers and shapers -- Transformation, animation and viewing -- Inside animation: the theory of transformations -- Advanced animation techniques -- Geometry for the home office -- Convexity and interpolation -- Triangulation -- Orientation -- Making things up -- Modeling in 3d space -- Lights, camera, equation -- Color and light -- Textures -- Special visual techniques -- Pixels, pixels, everywhere -- Raster algorithms -- Anatomy of curves and surfaces -- Bézier -- B-Spline -- Hermite -- Well projected -- Applications of projective spaces -- The time is pipe -- Fixed-functionality pipelines -- Rendering pipe dreams -- Opengl 4.3, shaders and the programmable pipeline: liftoff -- OpenGL 4.3, Shaders and the Programmable Pipeline: Escape Velocity. |
Link: |
https://biblioteca.unap.edu.pe/opac_css/index.php?lvl=notice_display&id=106212 |
Computer graphics through openGL
Guha, Sumanta -
Boca Raton : CRC Press - 2015
Incluye referencias bibliográficas
Hello world -- An invitation to computer graphics -- On to opengl and 3d computer graphics -- Tricks of the trade -- An opengl toolbox -- Movers and shapers -- Transformation, animation and viewing -- Inside animation: the theory of transformations -- Advanced animation techniques -- Geometry for the home office -- Convexity and interpolation -- Triangulation -- Orientation -- Making things up -- Modeling in 3d space -- Lights, camera, equation -- Color and light -- Textures -- Special visual techniques -- Pixels, pixels, everywhere -- Raster algorithms -- Anatomy of curves and surfaces -- Bézier -- B-Spline -- Hermite -- Well projected -- Applications of projective spaces -- The time is pipe -- Fixed-functionality pipelines -- Rendering pipe dreams -- Opengl 4.3, shaders and the programmable pipeline: liftoff -- OpenGL 4.3, Shaders and the Programmable Pipeline: Escape Velocity.
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